Thursday, July 21, 2011

Second Wars


Honestly I think Guild Wars 2 is going to be great. 

From what I've read it appears they're going for a different feel to the standard MMO, but I haven't checked too much into it. The thing that excites me most is the combat looks a bit unique compared to more MMO's like World of Warcraft or EverQuest, where it doesn't seem like auto attack is going to play a big role, if it's even in the game at all.

The change to the game development, engine, and PvP system is something I'll be looking forward to. I've gotta say that GuildWars is a pretty good game, but I'm really not a fan of the way the PvP or multi-classing works in that game. Which is weird because I'm usually huge on multi-classing. I love hybrids...

The play stayle of GW is fine, I'm not here to knock it at all, I just don't like how you can only have a certain amount of active skills at a time. Makes it too much like a card game for me... But GW2 is going with a different approach to the class system. Looks like it's one class per character, and you're going to have access to more abilities at one time for battle.

No monthly fee almost guarantees I'll be playing this with the other games I'm excited about. Even if The Old Republic ends up being the greatest thing to hit the internet since porn, I'll still be throwing down in GW2 on occasion you can put money on that.

Seems like live action and collision will play more of a role in the combat, but that's just based on hearsay and nothing official. 

Although, I did get this straight from the GW2 wiki, "Control of combat will be more active; including blocking skills that are "held down", ground-targeting for spells and attacks, and hit detection that allows one player to block projectiles by standing in front of the intended target. Guild Wars 2 will be a true 3D environment which will allow characters to jump over obstacles as well as swim and dive underwater. New animation coding will allow separate tracks for upper and lower body components, allowing players to activate more skills while running or jumping for smoother combat immersion."

All in all the most difficult thing this game is going to offer I think is picking a profession... Do I go with the cunning and agile thief with their array of sweet abilities and tools? Or the powerful warrior, smashing things with a two handed sword and ground pounding (two of my favorite things).

Guild Wars 2 looks tremendously promising, and is more than likely going to be something features in my live streams quite often.

Sources: http://wiki.guildwars.com/wiki/Guild_Wars_2

2 comments:

  1. Whatever profession is the axe-swinging, gallows-reaping, soul-drinking, blood-drenched lunatic... Sign me up for that one.

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  2. Oh hey one of the professions in the Slib.

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